Friend of the Script Archive and all around nice guy, Brian Holguin sends in his scripts for Spawn: Godslayer.
A dramatic re-imagining of Todd McFarlane’s Spawn. Godslayer is a sweeping tale of fallen kingdoms, ancient curses and doomed love. Spawn: Godslayer is sure to appeal to fans of epic fantasy.
In a far distant age of a world not our own, the Old Gods are dying, slaughtered one by one by the dark blade of a mysterious, unearthly marauder… Under the protection of the goddess Llyra, the island kingdom of Endra-La, oldest and most storied of the Shrouded Isles, has avoided the cruel fate suffered by lesser kingdoms. But on the eve of a royal wedding, black sails are spotted on the horizon. Alarms are sounded and fire fills the skies. The Godslayer has come for them at last.
Here’s what Brian has to say about the series:
The first is issue #2 because it was the first one where I felt Philip Tan and I had starting hitting our stride. I had done the 80 page one-shot with Jay Anacleto the year before and issue one of the monthly was basically recapping the previous events and setting up the series. This is our first venture out into the wild world.
The second script is from issue #7, in which I asked Phil to conjure just an incredible number of wild locales, creatures and deities and if you look at the final product you can see how well he managed. Both scripts include the back-up stories, which basically prose pieces that were designed to fill the world of Godslayer in great detail.
I was really proud of this series and disappointed it didn’t catch on with more readers. It was really my first attempt at a giant, epic scale fantasy in the Tolkien/Moorcock tradition. I was kind of famous for doing urban fantasy, but his was a different beast. Creating races, kingdoms, pantheons, etc. as well as creation myths, cosmologies, ecologies, economies, etc. was a lot of work but a lot fun.

Issue: 2
Script

Issue 7
Script
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